First, use the tool unfarc to extract pokemon_graphic.bin from the PSMD RomFS. To specify which models to import, edit Data/psmd_import.manifest.yml.

JSON fields

The other properties are currently ignored and will be supported later. Only the AssetBundles are created so you have to edit pokemon_graphic_database.bin **manually with Sky Editor Deluxe.

Running the tool

Run the tool with Tools - PSMD Model Import

Building the bundles

See:

Building AssetBundles with AbBuilder